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Our Free Company is based around the spirit of cooperation. If you are friendly, helpful, responsible, committed, and able to take a joke or two, you are quite welcomed to join us! We are still searching for raiders, as well as casual players and crafters. Part of the fun is getting better, improving your levels or equipment, and sometimes you need the extra help to do that. That is what Dimensional Death stands for. United, friendly, helpful.

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Author Topic: Ideal "Best-in-Slot" Gear List  (Read 19817 times)

Offline Slvr Stryker

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Ideal "Best-in-Slot" Gear List
« on: March 11, 2014, 09:54:21 PM »
As requested, posting the links to the pages that I use when I reference Best-in-Slot gear for jobs.
Fair comment: these are combined knowledge from FFXI Guild, with *their* views on what stats are important for which jobs.  Almost every piece of equipment posted there is linked to XIVDB, so you'll be able to view the stats on the equipment, and it all apparently changes with every major update and every piece of equipment available, so it's very up-to-date.

So, without further ado, the lists for:
Bard
Dragoon
Monk
Paladin
Warrior
Black Mage
Scholar
Summoner
White Mage

EDIT: Figure I would post this: this is not the end-all, be-all list of best gear in slot, it's just the one I personally use.  I gladly invite anyone to post their own guides or gear lists that they use to formulate best-in-slot gearsets, like Eribee did below. =)
« Last Edit: March 12, 2014, 09:49:46 AM by Slvr Stryker »

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Re: Ideal "Best-in-Slot" Gear List
« Reply #1 on: March 11, 2014, 10:11:13 PM »
The Summoner one notes the lack of Accuracy required for Coil.  A good explanation of SMN I found here on the Reddit.  It gives a few options for near-identical setups (DRT heavy versus Crit heavy while maintaining the ACC).

This is a LINK!

Offline Umfufu Murphy

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Re: Ideal "Best-in-Slot" Gear List
« Reply #2 on: March 12, 2014, 12:15:24 PM »
I used this site's info to make a Excel workbook so I could have a side-by-side listing for classes that use common gear. I will try to get it up here tonight when I get home if anyone is interested. However, come 2.2 most if it will be irrelevant.

Offline Mynt

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Re: Ideal "Best-in-Slot" Gear List
« Reply #3 on: March 21, 2014, 04:27:37 PM »
That WHM itemization reasoning <3

"Hey let's assume I'm always chaincasting and never interrupt any cast, spell speed is the best stat".

Haste always is, and always has been the worst stat for healers, unless either:

A. It scales significantly better than other secondary stats
B. It scales better than simply more haste = most spell casts (For example with haste providing extra/faster hot ticks)
C. Mana is a non-issue (And even then, you'd usually weave in more time efficient spells at the expanse of mana efficiency, instead of chaincasting low efficiency spells)

Edit for clarity : none of the above are valid for FF14
« Last Edit: March 21, 2014, 05:49:07 PM by Mynt »

Offline Mynt

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Re: Ideal "Best-in-Slot" Gear List
« Reply #4 on: March 21, 2014, 05:23:38 PM »
To be a bit more constructive, this is what I'm using, but to be fair, there's little variety so just avoiding spell speed on as many gear pieces as possible is enough of a general rule for itemization. Innate spell speed feels comfortable enough, and the increase from gear is quite marginal.

Offline Saithe

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Re: Ideal "Best-in-Slot" Gear List
« Reply #5 on: March 22, 2014, 08:43:20 PM »
Your haste comment is flawed actually. Haste isn't the worst stat for the majority of healing classes on WoW in the current iteration. It also wasn't in the past either, it depends on the game, game mechanics, and class mechanics. Different games different systems and how stats are handled so it's irrelevant.

Spell Speed and Determination are arguably both better than crit for WHM currently, if even purely due to the fact that on some fights you are chain casting during phases of the fight itself.

Offline Mynt

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Re: Ideal "Best-in-Slot" Gear List
« Reply #6 on: March 23, 2014, 06:14:06 PM »
Haste is good for multiple healing classes in WoW because these classes have haste breakpoints + hot scaling (point B) and can easily reach, particularly in top-end content, mana regen values that allow gearing for higher haste breakpoints (points B and C)
« Last Edit: March 23, 2014, 07:33:00 PM by Mynt »

 

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